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1. I'm tripping on Eve - in EVE General Discussion [original thread]
I agree with Chainsaw Plankton - looks like a corrupt cache, accidentally or deliberately. Try clearing your cache ____________________________________________
- by Tadius Rhain - at 2008.02.08 01:58:00
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2. Planned Ship Changes, a New Blog from Fendahl - in EVE Information Portal [original thread]
A few people have already asked about the Navy Apocalypse but I can't see a response. Devs? ____________________________________________
- by Tadius Rhain - at 2008.02.06 02:51:00
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3. Some love for the Amarr, new Dev Blog by Zulupark - in EVE Information Portal [original thread]
Originally by: Lil Mule Someone at CCP Give this man a job. CCP, I am for hire. No, seriously. (thanks Lil Mule) Originally by: Lil Mule Seriously, this is what Ive been harping out for quite some time too - in essence, PLAN...
- by Tadius Rhain - at 2008.02.06 01:48:00
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4. Some love for the Amarr, new Dev Blog by Zulupark - in EVE Information Portal [original thread]
(originally posted here but that was a waste of time. Here's hoping it's worth something here...) EM should be a viable damage type. Theory says low EM resists in shields makes this damage type useful, especially with shields starting at 0% com...
- by Tadius Rhain - at 2008.02.05 01:34:00
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5. Amarr. (Warning, Long) - in EVE General Discussion [original thread]
EM should be a viable damage type. Theory says low EM resists in shields makes this damage type useful, especially with shields starting at 0% combined with stacking penalties. I think the problem is in the ratio of shield tankers to armour tanke...
- by Tadius Rhain - at 2008.02.04 13:50:00
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6. The First Pattern Clarc Thread Since Trinity - in EVE General Discussion [original thread]
Firstly, this thread belongs in the Features and Ideas Discussion section. Secondly, what Goumindong said. ____________________________________________
- by Tadius Rhain - at 2007.12.27 13:48:00
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7. cant use my keyboard in Trinity? - in Issues, Workarounds & Localization [original thread]
Originally by: JIone3 Hallo all. Got possible solution to all who play via HTTP-Tunnel , or proxy. Just add to you Environment Variables (Start->Settings->Control Panel->System->Advanced) Variable Name : HTTP_PROXY Variable ...
- by Tadius Rhain - at 2007.12.07 00:53:00
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8. cant use my keyboard in Trinity? - in Issues, Workarounds & Localization [original thread]
I pasted my password and was able to log in as well. Can't use corp chat. Was able to change skills at least... ____________________________________________
- by Tadius Rhain - at 2007.12.06 05:25:00
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9. cant use my keyboard in Trinity? - in Issues, Workarounds & Localization [original thread]
Belhorn Battlebeard: You got two screens? ____________________________________________
- by Tadius Rhain - at 2007.12.06 03:21:00
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10. cant use my keyboard in Trinity? - in Issues, Workarounds & Localization [original thread]
Same here. Ran the shader 3 test, no problems. I can alt-tab out of eve so the keyboard is responding. If I use the mouse to select the username the delete key works! Just typing alphanumeric has no response. The cursor is in the username/password...
- by Tadius Rhain - at 2007.12.06 02:54:00
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11. Startup delayed - in EVE General Discussion [original thread]
Originally by: Tadius Rhain >_< Belay that. ____________________________________________
- by Tadius Rhain - at 2007.06.27 12:24:00
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12. Startup delayed - in EVE General Discussion [original thread]
>_< ____________________________________________
- by Tadius Rhain - at 2007.06.27 12:23:00
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13. Rev 1.5, time for some Amarr lovin' - in Ships and Modules [original thread]
I would like to float the idea of a range bonus to smartbombs Smartbombs don't require lock, use proportionally more cap and to be used effectively require a fast ship. Thoughts? ____________________________________________
- by Tadius Rhain - at 2007.03.29 07:17:00
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14. Rigs, Modules and Stacking Penalties - in Ships and Modules [original thread]
I'm answering from theory rather than knowledge. Search the forum (top right) for many, many posts on stacking. This one is quite comprehensive for resistances. 1a) Yes, since rigs are affected by stacking penalties and the rig in question mod...
- by Tadius Rhain - at 2007.03.29 07:01:00
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15. [Suggestion] just an idea - Laserz - in Ships and Modules [original thread]
I think EANM is one issue. T2 EANM is proportionally overpowered - it's 33% better than the tech one counterpart whereas specific energised plating is just 15% better with tech 2. The best deadspace EANM increase that lead even more. I suppose CCP...
- by Tadius Rhain - at 2007.03.28 02:56:00
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16. A call to all programmers, Eve's software side (Python) - in EVE General Discussion [original thread]
Edited by: Tadius Rhain on 16/01/2005 05:18:15 Originally by: w0rmy One thing that does supprise me, is why how much of the game thats in python... And windows is the only platforms theres a port for? Good point! Edit: Actually, ...
- by Tadius Rhain - at 2005.01.16 05:18:00
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17. Idea for TITAN - in Player Features and Ideas Discussion [original thread]
If/when titans make it into Eve, there damn well better be a huge upkeep. I do not want a repeat of the battleship syndrome. ____________________________________________ Ideas Lab - Forum Search Feature - Sign me!
- by Tadius Rhain - at 2005.01.16 05:12:00
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18. EVE needs non lethal pirating tools - in Player Features and Ideas Discussion [original thread]
Originally by: Harklite On range limitation not really needed since if you have 1 point of armour or more than 25% shields the extractors wont work though if anyone has trouble meet those requirements then maybe pirateing isnt for them (ne...
- by Tadius Rhain - at 2005.01.16 05:05:00
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19. EVE needs non lethal pirating tools - in Player Features and Ideas Discussion [original thread]
Edited by: Tadius Rhain on 15/01/2005 15:34:36 Very cool ideas. I wonder if it would be possible to run an Honor System at a Corporation or Alliance level... Edit: I also want to say, the Module Extractor and Cargo Extractors, I'd like to s...
- by Tadius Rhain - at 2005.01.15 15:19:00
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20. Search Function - in Player Features and Ideas Discussion [original thread]
Search functions aren't CCP's fortÚ ____________________________________________ Ideas Lab - Forum Search Feature - Sign me!
- by Tadius Rhain - at 2005.01.15 12:32:00
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